MechCom - 3D RTS

By Game Dev Team

MechCom - 3D RTSMechCom - 3D RTSMechCom - 3D RTSMechCom - 3D RTSMechCom - 3D RTS

=== Story ===

It is the year 2100 and Earth is rapidly working out of sources. In response to the resource crisis, the two most highly effective firms, BIOSPHERE and APEX, set off to lead a space expedition. To their amazement they discovered extensive resources on a strange planet far off of even the largest star maps. It contained valuable exotic minerals whose energy ranges had been off the chart. This was earths answer. BIOSPHERE instantly began mining in anticipation of the prosperity and promise that the minerals may have for Earth. However, APEX saw the minerals as a extremely profitable enterprise alternative and promptly declared ownership of the planet and its vast sources. They ruthlessly engaged BIOSPHERE’s forces intent on wiping them out. Only one company will make it back to Earth alive. The reply is up to you!

=== Description ===

MechCom is a new quick-paced secure 3D motion RTS that is optimized for cell units. It’s heavily influenced by the well-liked open-source RTS, Warzone 2100 and Dune (But it is NOT an Android clone). It takes place in the 12 months 2100 when two companies (BIOSPHERE and APEX) go at it deploying powerful mechs and heavy hardware from the mothership in a traditional RTS environment in the hunt for assets. It makes use of fluid touch controls that are aimed for simplicity and ease of use. Classic previous-faculty resource collection mechanics are favored as properly as easy clear graphics. There are a quantity of customized mechs you can build as properly as varied constructions. There are also a handful of upgrades that you can make the most of which can mean the difference between victory and defeat towards a intelligent and challenging AI. Finally there are a giant number of maps (zones) to select from for Custom Games or you can go with a Ranked Game where the laptop matches you to your talent degree depending on your rank and how many promotion points you have earned to keep you challenged.

=== How To Play ===

Gameplay primarily consists of constructing particular person items and constructions on build pads. You construct a refinery to harvest minerals and convert them to money. You then use the cash to construct a broad assortment of unit elements, upgrades and an assortment of buildings such as an Armory to unlock multiple part upgrades (also costing cash) and a turret for example. Once you create your military, you can converge on the map to take control of Beacons the place you can deploy more units. Capturing and maintaining Beacons is very important in making your way across the map. Engage and eliminate all opponent items and buildings to be declared the victor.

=== Game Features ===

• Basic Tutorial.

Challenging AI.

Simple 3D graphics.

• 7 Ranks to progress though.

Simple giant contact controls.

12 maps set in 3 completely different landscapes.

NO ADS OR IN-APP PURCHASES EVER!

• Old-faculty sources collection system.

2 game modes (Ranked Game and Custom Game).

• sixteen unique combinations of mechs PLUS UPGRADES!

=== Game Tips ===

Strongest is not all the time greatest.

Upgrades and key to victory.

• Hover chassis can go over water and works nice for scouts.

• Speed is essential. Build as fast and as efficiently as you can.

Capture and maintain as many Beacons as you can for the advantage.

Collect as many minerals as you can before the enemy collects them all.

=== Guide ===

v1.2 Guide Screenshots: http://gamedev-team.blogspot.ru/2013/07/mechcom-3d-rts-information.html

v1.3 Tech Tree: http://gamedev-group.blogspot.ru/2013/07/mechcom-3d-rts-tech-tree.html

Special thanks to Shane McLaffery for testing and growth assist.

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