Sorcery! 3

By inkle Ltd

Sorcery! 3Sorcery! 3Sorcery! 3Sorcery! 3Sorcery! 3

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An epic journey by way of a cursed wilderness of monsters, traps and magic. Begin your journey right here! (Parts 1 and 2 not required.)

Explore everywhere - move freely through the world, any way you want, creating your personal distinctive story

New time beacons permit you to alter the world dynamically - travel via the present, or into the previous, or mix the two

Thousands of choices - all are remembered, and form your adventure

Thirty new enemies, including seven deadly serpents, each with their own strategies - and weaknesses

Swindlestones is back! The game of bluff and deceit is back, with new, smarter, opponents

New spells to uncover and new magic to grasp

Five Gods, all with different quirks and powers

Start your adventure right here, or load your characters and selections from Part 2

New music from "80 Days" composer Laurence Chapman

Two new 3D hand-drawn maps to explore by Mike Schley

The land of Kakhabad is a wilderness - a ruined desert, a tangled forest, cruel mountains and fissures, all guarded by seven fearsome serpents. But you must cross this land if you are to reach Mampang and the Crown of Kings. Rely on your wits or fight your means by way of - play with honour, or lie, cheat and steal - the choices are all yours.

From the creators of TIME's Game of the Year 2014, "80 Days", comes the third instalment in the acclaimed Steve Jackson's Sorcery! collection. An interactive story informed through 1000's of choices, all of which are remembered, where no two adventures are the similar.

Adapted and expanded from the million-selling gamebook sequence by legendary recreation designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux) and co-creator of Fighting Fantasy and Games Workshop (with Ian Livingstone).

Using inkle's unique inklewriter know-how, the story is written in actual-time, constructed around your choices and actions.

Praise for the Sorcery! sequence:

* "I love this app... higher than any gamebook ever was in your head when you were a child" - 5/5, Interactive Fiction of the Year, Pocket Tactics

* Top 20 Mobile Game of 2013, Touch Arcade

* Top 25 Mobile Game of 2013 Gamezebo

* Gold Award, Pocket Gamer

* "Some of 2013's best interactive storytelling" - IGN

* "inkle's adaptation of Sorcery! takes the genre to a entire new degree" - Kotaku

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